I present screenshots from the Meta City project — a mobile game I worked on as a Level Designer and Level Artist. The main task was to create a comfortable, visually pleasing environment adapted for mobile devices and the style of the project.
Level Design
• Developing a map layout based on GDD and narrative documentation
• Working with game metrics adapted for mobile formats
• Designing a graybox taking into account UX and user behavior
• Creating and placing interactive elements that support the mechanics of the game
Level Art
• Working out the interior of a basic apartment with an emphasis on coziness and readability
• Adding small details and visual accents that emphasize the style of the project
• Selecting and setting up textures and materials that meet technical limitations
• Optimizing the scene for stable operation on mobile devices